music

Did a synthwave thing

1/12/2021 edit: So - in December I came across a demo somebody made on Youtube of a Japanese synthesizer. At the end of the video they do a brief little jam with it which inspired me. I kept wanting to hear it expanded and I made a quick song using it and built some accompanying visuals. After putting the video up the person who made the demo video that I sampled in this project, who I very prominently credited up front for this personal, unreleased, non-monetized project, made it abundantly clear through a barrage of comments and DMs that they were opposed to any use of his demo video that isn’t explicitly authorized, so this is gone now.

I've never understood that sort of mindset and, to be honest, I think that sort of thing is everything that’s wrong in the creative space. After they saw the posts (two weeks after I posted them and tagged them?) I was immediately bombarded with “This is illegal!” (it’s not) “All rights reserved, you can not use this!”

What this was is a fun personal project that I did, sampling their demo video, because it inspired me. If they’re unhappy with seeing their demo video re-contextualized, fine. But the aggressive bombardment of comments and DM’d threats due to a personal project that sampled some synthesizer demo footage, which again, was prominently credited to them right up front, is a massive bummer. It was needlessly aggressive, and that sort of mindset and approach discourages collaboration, drives people away from your work and the thought of engaging with it, limits exposure, creates an air of self-importance, and breeds creative isolation imho. This is a net negative for everybody involved. Nobody was making or losing money on this one-off, unreleased, short personal project.

While I don’t know the exact reason that my sampling of their demo video was such a massive issue for them, it’s their right to ask me to take it down and I tend to try and take the path-of-least-resistance, so it’s whatever. Just a bummer.

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Live Show & Collaboration // Dec. 27th in VR via VJ Open Lab & Never Knows Better

Stop by VJ Open Lab Berlin in VR on December 27th for a collection of artist collaborations.

Event page

I’ve got a 15 minute set of original music, including some unreleased material, with visuals provided by Niki Cardoso Zaupa of Pink Noise.

Premiering two audiovisual pieces @ Lightbox NYC, part of the Creative Code Art festival on the 12th through the 15th

Super excited to be a part of this event coming up on November 12 - 15th. I’ve got two pieces being debuted, “Ablation Cutie” and “Aurora (Migration)” this Thursday, the 12th between 8pm and 9pm.

Those in NY can come to the festival at Lightbox in Manhattan, and those outside of NY can take part virtually in Sansar & watch the pieces streamed on Twitch!

Tickets here

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Footage from my installation @ The Cityfox Experience Halloween 2019

Put together some footage of my install at last years Cityfox Halloween festival.

gleix.net/installandav

Around this time last year I was given the opportunity to put together a themed composition with synchronized lighting for the "Lobby of the Lost" at the Cityfox Experience Halloween Festival at Avant Gardner here in Brooklyn.

The 30 minute piece moves through a series of dark atmospheres, anxiety driven percussive moments, ambient textures and (given the room's theme) some eerie circus-type melodies. The music is accompanied by a collection of sequenced strobe lights, chandeliers, wash lights, and glowing gowns that surround the room.

Both the music and the lighting sequence were written in Image-Line’s FL Studio. The lighting sequence, written in a series of 14-bit MIDI triggers and automation envelopes next to the music, is sent in real-time via a loopback into Derivative Touchdesigner where the data is processed and sent out as DMX values to each of the fixtures. A simple previz system was also built within Touchdesigner to visualize the lighting data during the sequencing process.

It was an absolute highlight of my year getting to dive into such a unique project and see it all come together. To everyone at the venue who helped in any way, Billy for the opportunity, and those who came by to check out what I went nuts working on for a couple weeks, thank you. Hope to do something like this again some day 🎃 Happy Halloween!

https://www.gleix.net https://www.instagram.com/gleix

Thank you to https://www.brendanzoltowski.com for helping capture footage during the event.

#cityfox #halloween #installation #synchronizedlighting #touchdesigner #flstudio

Music Release: Gleix - Data Will Call / This Kind of Thing (Two track single on 7")

Data Will Call / This Kind of Thing is a two-track breakcore single out on 7” 45rpm lathe and for digital download on BandCamp. On all streaming platforms shortly. This marks the second single off of an upcoming full length album, Anxiety Dreams, which I hope to have out later this year.

This release, including the physical copy, is pay what you want. At minimum I will ask that you cover shipping. The recommended donation for this release is $15. All proceeds for this release will be donated to the Black Visions Collective. More info @ www.blackvisionsmn.org - If there is a different organization you would like your money donated to, just press "Include a message" during checkout and let me know.

Released via Lagom Audio/Visual

Data Will Call Music Video here.

6/20 update: Up on Spotify

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Music Video: Gleix - Data Will Call

Image-Line, makers of FL Studio which I use for music production, opened up a contest to build something using their visualizer plugin. This is my entry.

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Data Will Call is a track off of an upcoming two track breakcore 7" single by Gleix. This music video was built fully within the song's project file in FL Studio using the zGameEditor Visualizer plugin (v2.73). The visual plugin for this project is utilizing 55+ total layers with 400+ detailed automation clips linked to shader parameters, as well as audio from a few mixer channels, to craft this tightly synchronized music video. The only external asset is my logo.

 Thank you to Image-Line for putting together this contest - this is a plugin I had completely overlooked and I had a ton of fun diving in and learning it while trying to craft a music video to fit this piece.

 I think the potential of the plugin to do more than a one-scene visualizer for a track is massive! While many of the shaders that have been ported to the plugin don't have a ton of hooks in them for more control, it still provides a way to modify and sequence a ton of shader parameters in real-time! I really wanted to try and showcase what it's capable of in it's current form and am excited to play with this a little more in the future. Good luck everybody who's entering!

 Visit me at https://www.gleix.net // @gleix on instagram // https://www.twitch.tv/gleix for live streams. Watch for the release with Lagom Audio/Visual in the next month or so.

 Credits & appreciation for shader authors and those who ported them to the plugin:

 ColorCyclePalette (0:44 to darken) - cynex

Xyptonjtroz (0:00) - nimitz

ColorBlobs (Throughout as the glowing white orbs) - @paulofalcao

Protean Clouds (0:15, throughout intro)- nimitz @stormoid

Youlean Blur, Youlean Peak Shapes (1:48), Youlean Tunnel (0:38), Youlean Waveform (1:18), Youlean Pixelate (1:38) - Youlean

Combustible Voronoi (0:34) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/4tlSzl

Neon Lit Hexagons (0:47) - Shane,Youlean

StrangeAcid (0:23), TextDraw, FeedMe (2:17), BoxedIn (0:41), Blooming - Jph Wacheski http://jph_wacheski.itch.io/

Hexagonal Blocks (0:50) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/XdjyWD

Cubic Truchet Pattern (0:58) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/4lfcRl

Psuedo CJKV Characters (1:18) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/Xtcczj

RhodiumLiquidCarbon (0:31, throughout) - Jochen Feldkoetter http://www.soundcloud.com/virgill Adapted from https://www.shadertoy.com/view/llK3Dy

SplinePeaks (1:18) - David Hoskins Adapted from https://www.shadertoy.com/view/MsXGDj

Oblivion (1:32) - nimitz  Twitter: @stormoid Adapted from https://www.shadertoy.com/view/XtX3DH

Transparent Isoslices (1:16, 2:04) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/MsjBDR 

Stack Trace (1:09, 2:25)  - srtuss Adapted from https://www.shadertoy.com/view/lt23WG

BallZ (0:49) - Rado1

StereoWaveForm (2:25) - StevenM

Cheap Cloud Flythrough (1:29, throughout) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/Xsc3R4 

Polar (2:52) - K+OBV10U3_NINJA

Boaty Goes Caving (1:36), Alps (1:40), Alien Thorns (1:51) - Dave Hoskins

Extruded Video Image (2:13, throughout the end section) - Shane (converted by Youlean & StevenM) https://www.shadertoy.com/view/tsdXDB 

Linear (2:04) - StevenM,OBV10U3_NINJA,Youlean

Notebook Drawings (2:09) - Florian Berger - shaderoo.org

And whoever brought FL Chan into the mix

Debut album "Travelchip" by Broken Alias released as part of Cassette Store Day 2019!

I’m so excited to be announcing the release of Travelchip, the debut album by my chiptune project Broken Alias. What started as a side project grew and grew into a full length album accompanied by a limited run of cassette tapes as part of Cassette Store Day 2019.

“Debut album from multidisciplinary Brooklyn-based artist Broken Alias. Taking cues from local legends such as Anamanaguchi and Bit Shifter--yet ultimately carving out a fresh corner of the NYC chiptune scene--Broken Alias crafts densely layered and melodically rich tracks inspired by the 8-bit era. Contained within are a wide range of styles represented by the deceptively simple timbral palette; from bright and bubbly to bleak and brooding, you'll hear soaring sawtooth leads, bit crushed snare rushes, and public transit field recordings providing a bit of atmosphere over it all. The title Travelchip comes from Broken Alias' songwriting process: all tracks were composed during the artist's daily train commutes using only Caustic 3 for Android. Tapes are housed in clear slipcases with custom handcrafted u-cards that incorporate all elements of the packaging into a unique, multilayered design.”

Spotify

Bandcamp (Broken Alias)

Bandcamp (Lagom Audio/Visual)

Lagom Audio/Visual Release Page

Tapehead City (Secondary distributor)